Skip to main content

Multimedia components, application


What is Multimedia?

It means that the computer’s information can be represented through audio, video and animation in addition to traditional media (i.e. text, graphics, images).

Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawing and moving images, animations, audios and many other media where every type of information can be represented, stored, transmitted and processed digitally.

Multimedia Application is an application which uses a collection of multiple media sources.

Components of Multimedia:

 Text is the primary component mostly information can be presented with the help of text. It can be emphasize using font, Colors, styles, size.

Graphics is the digital representation of non-text information such as drawing, photographs, etc.

Audio can be music, speech or any other sound. It is normally combined with the animation medium.

Video represent moving images and display the sequence of the slightly varied picture at the speed of 15-30 frames per second.

Animation is the sequence of images artwork at a rapid speed it looks like the image is moving.


Applications of Multimedia:

Multimedia in Education- Multimedia is used to instruct as a master (guide) because nowadays, multimedia CDs are used instead of textbooks. Knowledge can be easily obtained by using multimedia CD in computer because multimedia CD includes text, pictures, sound and film which helps the students to understand more easily and clearly than the text books.

Multimedia in Entertainment: Nowadays the live internet pay to play gaming with multiple players have become popular. Actually, the first application of the multimedia system was in the field of entertainment and that too in the video game industry. The integrated audio and video effects make various types of games more entertaining. Multimedia is mostly used in games. Text, audio, images and animations are mostly used in computer games. The use of multimedia in games made it possible to make innovative and interactive games. It is also used in movies for entertainment, especially to develop special effects in movies and animations.

 Multimedia in Advertising: Multimedia technology is commonly used in the advertisement. To promote business and products multimedia is used for preparing advertisement.

Multimedia in Business: The business application of multimedia includes, product demos, instant messaging. Multimedia is used in business for training employees using projectors, presenting sales, educating customers etc. It helps in the promotion of business and new products. One of the excellent applications is the voice and live conferencing.

Science and Technology: Multimedia had a wide application in the field of science and technology. The multimedia system is capable of transferring audio, and clips in addition to the regular text. It is even capable of sending a message and formatted multimedia documents. At the same time, the multimedia also help in a live interaction through audio messages and it is only possible with the multimedia. It reduces the time and cost and can be arranged at any moment even in emergencies. It is enough for communication and meetings. At the same time, multimedia is enough useful services based on images.

Multimedia in software: Software Engineers may use multimedia in computer from entertainment to designing digital games; it can be used as a learning process. This multimedia software’s are created by professionals and software engineers.

Multimedia on the Web: offering various online facilities like live TV, Pre-recorded videos, photos, animations. Plug-in and Media Players are software programmes that allow us to experience multimedia on the web. Plug-ins is software programmes that work with the web browser to display multimedia. When web browser encounters a multimedia file it hands off the data to the plug-in to play (or) display the file. 


Comments

Popular posts from this blog

OOP USING C++ ROADMAP BY LOVE BABBAR

  What is Object-Oriented Programming? Object-oriented programming is a programming paradigm based on the concept of "objects", which can contain data and code: data in the form of fields, and code, in the form of procedures. A feature of objects is that an object's own procedures can access and often modify the data fields of itself. Object Oriented Programming is considered as a design methodology for building non-rigid software. In OOPS, every logic is written to get our work done, but represented in form of Objects. OOP allows us to break our problems into small unit of work that is represented via objects and their functions. We build functions around  objects.   There are mainly four pillars (features) of OOP. If all of these four features are presented in programming, the programming is called  perfect Object Oriented Programming. Abstraction Encapsulation Inheritance Polymorphism disadvantages of object-oriented programming include: S...

Price Comparer website using django and web scrapping

Our website compares the prices of any given product which is available on the amazon and filpkart, thus shows you the result of price available on both site along with the suitable links. To develop this project we have used the python web framework known as Django. Web pages are made using the bootstrap HTML they are web.html and about.html.   fig directories of Project /PriceCompare directory is the main folder generated by command $ django-admin startproject PriceCompare Which contains the manage.py file that helps to run the server and host our web on localhost / app1 folder is created   by a command $ python manage.py startapp app1 Here will find all the required files like views.py, urls.py, etc. /Template directory contains all the HTML files   Views.py file contains the code which compare the user given data. We have used the selenium module of python to scrap the web data which are allowed to scrape . Selenium webdriver is used to autom...

Mutimedia System Architecture, IMA, Network

Multimedia System Architecture Multimedia encompasses a large variety of technologies and integration of multiple architectures interacting in real-time. The   following figure describes the architecture of a multimedia workstation environment. The left side shows non-multimedia systems. The right side shows multimedia extensions, multimedia driver support, Add-on multimedia devices and peripherals for supporting multimedia applications. For each special devices such as scanners, video cameras, VCRs and sound equipment-, a software device driver needs to provide the interface from an application to the device. The GUI requires control extensions to support applications such as full-motion video. The various graphics standards such as MCA, GGA and XGA have demonstrated the increasing demands for higher resolutions for GUls. Combined graphics and imaging applications require functionality at three levels. They are provided...